UGoogleVRHMDFunctionLibrary::ClearDaydreamLoadingSplashScreenTexture

Clear the loading splash texture it is current using.

Windows
MacOS
Linux

References

Module

GoogleVRHMD

Header

/Engine/Plugins/Runtime/GoogleVR/GoogleVRHMD/Source/GoogleVRHMD/Classes/GoogleVRHMDFunctionLibrary.h

Include

#include "GoogleVRHMDFunctionLibrary.h"

Source

/Engine/Plugins/Runtime/GoogleVR/GoogleVRHMD/Source/GoogleVRHMD/Private/GoogleVRHMDFunctionLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="GoogleVRHMD", Meta=(Keywords="Cardboard AVR GVR Splash"))
static void ClearDaydreamLoadingSplashScreenTexture()

Remarks

Clear the loading splash texture it is current using. This will make the loading screen to black if the loading splash screen is still enabled. Note that this function only works for daydream app.

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