Module |
|
Header |
/Engine/Plugins/Runtime/GoogleVR/GoogleVRHMD/Source/GoogleVRHMD/Classes/GoogleVRHMDFunctionLibrary.h |
Include |
#include "GoogleVRHMDFunctionLibrary.h" |
Source |
/Engine/Plugins/Runtime/GoogleVR/GoogleVRHMD/Source/GoogleVRHMD/Private/GoogleVRHMDFunctionLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="GoogleVRHMD", Meta=(Keywords="Cardboard AVR GVR"))
static float GetNeckModelScale()
A scaling factor for the neck model offset, clamped from 0 to 1. This should be 1 for most scenarios, while 0 will effectively disable neck model application. This value can be animated to smoothly interpolate between alternative (client-defined) neck models.
the current neck model scale.