UGoogleVRHMDFunctionLibrary::SetDistortionCorrectionEnabled
Enable/disable distortion correction
Module
|
GoogleVRHMD
|
Header
|
/Engine/Plugins/Runtime/GoogleVR/GoogleVRHMD/Source/GoogleVRHMD/Classes/GoogleVRHMDFunctionLibrary.h
|
Include
|
#include "GoogleVRHMDFunctionLibrary.h"
|
Source
|
/Engine/Plugins/Runtime/GoogleVR/GoogleVRHMD/Source/GoogleVRHMD/Private/GoogleVRHMDFunctionLibrary.cpp
|
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="GoogleVRHMD", Meta=(Keywords="Cardboard AVR GVR"))
static void SetDistortionCorrectionEnabled
(
bool bEnable
)
Enable/disable distortion correction
Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.