UGoogleVRHMDFunctionLibrary::SetSustainedPerformanceModeEnabled

Set if the app use sustained performance mode.

Windows
MacOS
Linux

References

Module

GoogleVRHMD

Header

/Engine/Plugins/Runtime/GoogleVR/GoogleVRHMD/Source/GoogleVRHMD/Classes/GoogleVRHMDFunctionLibrary.h

Include

#include "GoogleVRHMDFunctionLibrary.h"

Source

/Engine/Plugins/Runtime/GoogleVR/GoogleVRHMD/Source/GoogleVRHMD/Private/GoogleVRHMDFunctionLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="GoogleVRHMD", Meta=(Keywords="Cardboard AVR GVR"))
static void SetSustainedPerformanceModeEnabled
(
    bool bEnable
)

Remarks

Set if the app use sustained performance mode. This can be toggled at run time but note that this function only works on Android build

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