UGoogleVRTransition2DBPLibrary::TransitionTo2D

Transition to 2D with the visual guidance.

Windows
MacOS
Linux

References

Module

GoogleVRTransition2D

Header

/Engine/Plugins/Runtime/GoogleVR/GoogleVRTransition2D/Source/GoogleVRTransition2D/Public/GoogleVRTransition2DBPLibrary.h

Include

#include "GoogleVRTransition2DBPLibrary.h"

Source

/Engine/Plugins/Runtime/GoogleVR/GoogleVRTransition2D/Source/GoogleVRTransition2D/Private/GoogleVRTransition2DBPLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Meta=(DisplayName="Transition to 2D"), Category="Google VR")
static UGoogleVRTransition2DCallbackProxy * TransitionTo2D()

Remarks

Transition to 2D with the visual guidance. a black 2D screen will be displayed after transition this function returns a singleton callback proxy object to handle OnTransition2D delegate

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss