Module |
|
Header |
/Engine/Plugins/Runtime/GoogleVR/GoogleVRTransition2D/Source/GoogleVRTransition2D/Public/GoogleVRTransition2DBPLibrary.h |
Include |
#include "GoogleVRTransition2DBPLibrary.h" |
Source |
/Engine/Plugins/Runtime/GoogleVR/GoogleVRTransition2D/Source/GoogleVRTransition2D/Private/GoogleVRTransition2DBPLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Meta=(DisplayName="Transition to 2D"), Category="Google VR")
static UGoogleVRTransition2DCallbackProxy * TransitionTo2D()
Transition to 2D with the visual guidance. a black 2D screen will be displayed after transition this function returns a singleton callback proxy object to handle OnTransition2D delegate