AGroomActor

An actor that renders a simulated hair

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

HairStrandsCore

Header

/Engine/Plugins/Experimental/HairStrands/Source/HairStrandsCore/Public/GroomActor.h

Include

#include "GroomActor.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(HideCategories=(Input, Replication, Mobility),
       ShowCategories=("Input|MouseInput", "Input|TouchInput"))
class AGroomActor : public AActor

Remarks

An actor that renders a simulated hair

Variables

Name Description

Public variable UProperty Category BlueprintReadOnly visibleanywhere

UGroomComponent...

 

GroomComponent

Strand hair component that performs simulation and rendering

Protected variable UProperty

UBillboardCompo...

 

SpriteComponent

Billboard used to see the scene in the editor

Constructors

Name Description

Public function

AGroomActor

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function Const

UGroomCompon...

 

GetGroomComponent()

Returns GroomComponent subobject

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss