Module |
|
Header |
/Engine/Plugins/Experimental/HairStrands/Source/HairStrandsCore/Public/GroomAsset.h |
Include |
#include "GroomAsset.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FHairCollisionConstraint
Name | Description | ||
---|---|---|---|
|
float |
CollisionRadius |
Radius that will be used for the collision detection against the physics asset |
|
GridDimension |
Dimension of the grid used to compute the viscosity force |
|
|
float |
KineticFriction |
Kinetic friction used for collision against the physics asset |
|
ProjectCollision |
Enable ther projection of the collision constraint after the xpbd loop |
|
|
RadiusScale |
Radius scale along the strand |
|
|
SolveCollision |
Enable the solve of the collision constraint during the xpbd loop |
|
|
float |
StaticFriction |
Static friction used for collision against the physics asset |
|
float |
StrandsViscosity |
Viscosity parameter between 0 and 1 that will be used for self collision |
Name | Description | |
---|---|---|
|
FHairCollisionConstraint() |