bScatterSceneLighting

Light hair with the scene color.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadOnly, Category="Groom")
bool bScatterSceneLighting

Remarks

Light hair with the scene color. This is used for vellus/short hair to bring light from the surrounding surface, like skin.

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