VertexFactoryInput

Input to the strand vertex factory.

Windows
MacOS
Linux

References

Module

HairStrandsCore

Header

/Engine/Plugins/Experimental/HairStrands/Source/HairStrandsCore/Public/HairStrandsRendering.h

Include

#include "HairStrandsRendering.h"

Syntax

struct VertexFactoryInput

Remarks

Input to the strand vertex factory. This allows to abstract resources generation when debug mode are used

Variables

Name Description

Public variable

bool

 

bScatterSceneLighting

Public variable

bool

 

bUseStableRasterization

Public variable

FShaderResource...

 

HairAttributeBuffer

Public variable

float

 

HairDensity

Public variable

float

 

HairLength

Public variable

FShaderResource...

 

HairMaterialBuffer

Public variable

FShaderResource...

 

HairPositionBuffer

Public variable

FVector

 

HairPositionOffset

Public variable

FShaderResource...

 

HairPreviousPositionBuffer

Public variable

FVector

 

HairPreviousPositionOffset

Public variable

float

 

HairRadius

Public variable

FShaderResource...

 

HairTangentBuffer

Public variable

uint32

 

VertexCount

Functions

Name Description

Public function

void

 

Reset()

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