[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(VisibleAnywhere, BlueprintReadWrite, Category="BuildSettings",
Meta=(ClampMin="0.01", UIMin="0.01", UIMax="1.0"))
UGroomAsset * Groom
Groom to bind.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(VisibleAnywhere, BlueprintReadWrite, Category="BuildSettings",
Meta=(ClampMin="0.01", UIMin="0.01", UIMax="1.0"))
UGroomAsset * Groom
Groom to bind.