[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, EditFixedSize, BlueprintReadWrite, Category="HairGroups",
Meta=(DisplayName="Group"))
TArray< FGoomBindingGroupInfo > GroupInfos
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, EditFixedSize, BlueprintReadWrite, Category="HairGroups",
Meta=(DisplayName="Group"))
TArray< FGoomBindingGroupInfo > GroupInfos