[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="Groom")
UGroomAsset * GroomAsset
Groom asset .
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="Groom")
UGroomAsset * GroomAsset
Groom asset .