| USceneComponent::OnChildDetached()
|
Module |
|
Header |
/Engine/Plugins/Experimental/HairStrands/Source/HairStrandsCore/Public/GroomComponent.h |
Include |
#include "GroomComponent.h" |
Source |
/Engine/Plugins/Experimental/HairStrands/Source/HairStrandsCore/Private/GroomComponent.cpp |
virtual void OnChildDetached
(
USceneComponent * ChildComponent
)
Called after a child scene component is detached from this component. Note: Do not change the attachment state of the child during this call.