[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Config, EditAnywhere, BlueprintReadWrite, Meta=(ShowOnlyInnerProperties),
Category=Conversion)
FGroomConversionSettings ConversionSettings
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Config, EditAnywhere, BlueprintReadWrite, Meta=(ShowOnlyInnerProperties),
Category=Conversion)
FGroomConversionSettings ConversionSettings