| UActorFactory::GetAssetFromActorInstance()
|
Module |
|
Header |
/Engine/Plugins/Experimental/HairStrands/Source/HairStrandsEditor/Public/GroomActorFactory.h |
Include |
#include "GroomActorFactory.h" |
Source |
/Engine/Plugins/Experimental/HairStrands/Source/HairStrandsEditor/Private/GroomActorFactory.cpp |
Given an instance of an actor pertaining to this factory, find the asset that should be used to create a new actor