UGroomActorFactory::GetAssetFromActorInstance

Given an instance of an actor pertaining to this factory, find the asset that should be used to create a new actor

Windows
MacOS
Linux

Override Hierarchy

UActorFactory::GetAssetFromActorInstance()

UGroomActorFactory::GetAssetFromActorInstance()

References

Module

HairStrandsEditor

Header

/Engine/Plugins/Experimental/HairStrands/Source/HairStrandsEditor/Public/GroomActorFactory.h

Include

#include "GroomActorFactory.h"

Source

/Engine/Plugins/Experimental/HairStrands/Source/HairStrandsEditor/Private/GroomActorFactory.cpp

Syntax

virtual UObject * GetAssetFromActorInstance
(
    AActor * ActorInstance
)

Remarks

Given an instance of an actor pertaining to this factory, find the asset that should be used to create a new actor

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