FNDIPressureGridProxy::ConsumePerInstanceDataFromGameThread

Get the data that will be passed to render

Windows
MacOS
Linux

Override Hierarchy

FNiagaraDataInterfaceProxy::ConsumePerInstanceDataFromGameThread()

FNDIPressureGridProxy::ConsumePerInstanceDataFromGameThread()

References

Module

HairStrandsNiagara

Header

/Engine/Plugins/Experimental/HairStrands/Source/HairStrandsNiagara/Public/NiagaraDataInterfacePressureGrid.h

Include

#include "NiagaraDataInterfacePressureGrid.h"

Source

/Engine/Plugins/Experimental/HairStrands/Source/HairStrandsNiagara/Private/NiagaraDataInterfacePressureGrid.cpp

Syntax

virtual void ConsumePerInstanceDataFromGameThread
(
    void * PerInstanceData,
    const FNiagaraSystemInstanceID & Instance
)

Remarks

Get the data that will be passed to render

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