FHoloLensARSystem::OnLog

Callback so the interop layer can log messages that show up in the UE4 log

Windows
MacOS
Linux

References

Module

HoloLensAR

Header

/Engine/Plugins/Runtime/AR/Microsoft/HoloLensAR/Source/HoloLensAR/Public/HoloLensARSystem.h

Include

#include "HoloLensARSystem.h"

Source

/Engine/Plugins/Runtime/AR/Microsoft/HoloLensAR/Source/HoloLensAR/Private/HoloLensARSystem.cpp

Syntax

static void OnLog
(
    const wchar_t * LogMsg
)

Remarks

Callback so the interop layer can log messages that show up in the UE4 log

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