UWMRARPin::GetIsInAnchorStore

Windows
MacOS
Linux

References

Module

HoloLensAR

Header

/Engine/Plugins/Runtime/AR/Microsoft/HoloLensAR/Source/HoloLensAR/Public/HoloLensARSystem.h

Include

#include "HoloLensARSystem.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="HoloLensAR|ARPin", Meta=(Keywords="hololensar wmr pin ar all"))
const bool GetIsInAnchorStore() const

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