UHoudiniCSV::GetPointType
Return a point's type at spawn.
Module
|
HoudiniNiagara
|
Header
|
/Engine/Plugins/FX/HoudiniNiagara/Source/HoudiniNiagara/Public/HoudiniCSV.h
|
Include
|
#include "HoudiniCSV.h"
|
Source
|
/Engine/Plugins/FX/HoudiniNiagara/Source/HoudiniNiagara/Private/HoudiniCSV.cpp
|
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Houdini Attributes Data")
bool GetPointType
(
const int32 & PointID,
int32 & Value
) const
Return a point's type at spawn.
Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.