UHoudiniCSV::GetPointValueAtTime
Returns the value for a point at a given time value (linearly interpolated)
Module
|
HoudiniNiagara
|
Header
|
/Engine/Plugins/FX/HoudiniNiagara/Source/HoudiniNiagara/Public/HoudiniCSV.h
|
Include
|
#include "HoudiniCSV.h"
|
Source
|
/Engine/Plugins/FX/HoudiniNiagara/Source/HoudiniNiagara/Private/HoudiniCSV.cpp
|
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Houdini Attributes Data")
bool GetPointValueAtTime
(
const int32 & PointID,
const int32 & ColumnIndex,
const float & desiredTime,
float & Value
) const
Returns the value for a point at a given time value (linearly interpolated)
Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.