UHoudiniCSV::GetVectorValue

Returns a Vector3 for a given point in the CSV file.

Windows
MacOS
Linux

References

Module

HoudiniNiagara

Header

/Engine/Plugins/FX/HoudiniNiagara/Source/HoudiniNiagara/Public/HoudiniCSV.h

Include

#include "HoudiniCSV.h"

Source

/Engine/Plugins/FX/HoudiniNiagara/Source/HoudiniNiagara/Private/HoudiniCSV.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Houdini Attributes Data")
bool GetVectorValue
(
    const int32 & rowIndex,
    const int32 & colIndex,
    FVector & value,
    const bool & DoSwap,
    const bool & DoScale
) const

Remarks

/ Returns the string value at a given point in the CSV file bool GetCSVStringValue( const int32& rowIndex, const int32& colIndex, FString& value ); / Returns the string value at a given point in the CSV file bool GetCSVStringValue( const int32& rowIndex, const FString& ColumnTitle, FString& value );

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