UNiagaraDataInterfaceHoudiniCSV::PushToRenderThread

GPU Buffers accessors.

Windows
MacOS
Linux

References

Module

HoudiniNiagara

Header

/Engine/Plugins/FX/HoudiniNiagara/Source/HoudiniNiagara/Classes/NiagaraDataInterfaceHoudiniCSV.h

Include

#include "NiagaraDataInterfaceHoudiniCSV.h"

Source

/Engine/Plugins/FX/HoudiniNiagara/Source/HoudiniNiagara/Private/NiagaraDataInterfaceHoudiniCSV.cpp

Syntax

void PushToRenderThread()

Remarks

FRWBuffer& GetFloatValuesGPUBuffer(); FRWBuffer& GetSpecialAttributesColumnIndexesGPUBuffer(); FRWBuffer& GetSpawnTimesGPUBuffer(); FRWBuffer& GetLifeValuesGPUBuffer(); FRWBuffer& GetPointTypesGPUBuffer(); FRWBuffer& GetPointValueIndexesGPUBuffer();

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