UIOSReplayKitControl::StartRecording

Windows
MacOS
Linux

References

Module

IOSReplayKit

Header

/Engine/Plugins/Runtime/IOSReplayKit/Source/IOSReplayKit/Public/IOSReplayKitControl.h

Include

#include "IOSReplayKitControl.h"

Source

/Engine/Plugins/Runtime/IOSReplayKit/Source/IOSReplayKit/Private/IOSReplayKitControl.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="IOSReplayKit",
          Meta=(WorldContext="WorldContextObject", Keywords="replaykit record"))
static void StartRecording
(
    bool bMicrophoneEnabled
)

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