bFillScreen

Automatically size the plate based on the active camera's lens and filmback settings.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="Image Plate")
bool bFillScreen

Remarks

Automatically size the plate based on the active camera's lens and filmback settings. Target Camera is found by looking for an active camera component from this component's actor, through its attached parents.

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