FBrushEffectCurves

Windows
MacOS
Linux

References

Module

Landmass

Header

/Engine/Plugins/Experimental/Landmass/Source/Runtime/Public/BrushEffectsList.h

Include

#include "BrushEffectsList.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FBrushEffectCurves

Variables

Name Description

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

bool

 

bUseCurveChannel

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

float

 

ChannelDepth

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

float

 

ChannelEdgeOffset

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

float

 

CurveRampWidth

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

UCurveFloat ...

 

ElevationCurveAsset

Constructors

Name Description

Public function

FBrushEffectCurves()

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