FLandmassTerrainCarvingSettings

Windows
MacOS
Linux

References

Module

Landmass

Header

/Engine/Plugins/Experimental/Landmass/Source/Runtime/Public/TerrainCarvingSettings.h

Include

#include "TerrainCarvingSettings.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FLandmassTerrainCarvingSettings

Variables

Name Description

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

bool

 

bInvertShape

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

EBrushBlendType

 

BlendMode

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

FLandmassBrushE...

 

Effects

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

FLandmassFallof...

 

FalloffSettings

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

int32

 

Priority

Constructors

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