Module |
|
Header |
/Engine/Plugins/Experimental/Landmass/Source/Runtime/Public/TerrainCarvingSettings.h |
Include |
#include "TerrainCarvingSettings.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FLandmassTerrainCarvingSettings
Name | Description | ||
---|---|---|---|
|
bInvertShape |
||
|
BlendMode |
||
|
Effects |
||
|
FalloffSettings |
||
|
Priority |
Name | Description | |
---|---|---|
|
FLandmassTerrainCarvingSettings() |