Module |
|
Header |
/Engine/Plugins/Compositing/LensDistortion/Source/LensDistortion/Classes/LensDistortionBlueprintLibrary.h |
Include |
#include "LensDistortionBlueprintLibrary.h" |
Source |
/Engine/Plugins/Compositing/LensDistortion/Source/LensDistortion/Private/LensDistortionBlueprintLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Lens Distortion")
static void GetUndistortOverscanFactor
(
const FLensDistortionCameraModel & CameraModel,
float DistortedHorizontalFOV,
float DistortedAspectRatio,
float & UndistortOverscanFactor
)
Returns the overscan factor required for the undistort rendering to avoid unrendered distorted pixels.