Module |
|
Header |
/Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/IO/LidarPointCloudFileIO_ASCII.h |
Include |
#include "IO/LidarPointCloudFileIO_ASCII.h" |
Source |
/Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Private/IO/LidarPointCloudFileIO_ASCII.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Lidar Point Cloud",
Meta=(Latent, WorldContext="WorldContextObject", LatentInfo="LatentInfo", ExpandEnumAsExecs="AsyncMode", DisplayName="Create Lidar Point Cloud From File (ASCII)"))
static void CreatePointCloudFromFile
(
UObject * WorldContextObject,
const FString & Filename,
bool bUseAsync,
FVector2D RGBRange,
FLidarPointCloudImportSettings_ASCII_Columns Columns,
FLatentActionInfo LatentInfo,
ELidarPointCloudAsyncMode & AsyncMode,
float & Progress,
ULidarPointCloud *& PointCloud
)