ULidarPointCloud::SetVisibilityOfPointsInBoxAsync

Windows
MacOS
Linux

References

Module

LidarPointCloudRuntime

Header

/Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/LidarPointCloud.h

Include

#include "LidarPointCloud.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Lidar Point Cloud",
          Meta=(DeprecatedFunction, DeprecationMessage="Async methods are no longer provided out-of-the box"))
void SetVisibilityOfPointsInBoxAsync
(
    bool bNewVisibility,
    FVector Center,
    FVector Extent
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss