ApplyColorToPointsInSphere

Overload list

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Name Description

Public function

void

 

ApplyColorToPointsInSphere

(
    const FColor& NewColor,
    const FSphere& Sphere,
    const bool& bVisibleOnly
)

Public function UFunction BlueprintCallable, Category

void

 

ApplyColorToPointsInSphere

(
    FColor NewColor,
    FVector Center,
    float Radius,
    bool bVisibleOnly
)

Applies the given color to all points within the sphere

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