ApplyColorToPointsByRay

Overload list

Windows
MacOS
Linux
Name Description

Public function

void

 

ApplyColorToPointsByRay

(
    const FColor& NewColor,
    FLidarPointCloudRay Ray,
    float Radius,
    bool bVisibleOnly
)

Public function UFunction BlueprintCallable, Category

void

 

ApplyColorToPointsByRay

(
    FColor NewColor,
    FVector Origin,
    FVector Direction,
    float Radius,
    bool bVisibleOnly
)

Applies the given color to all points hit by the given ray

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