GetPointsInSphereAsCopies

Overload list

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Name Description

Public function UFunction BlueprintCallable, Category

TArray< FLid...

 

GetPointsInSphereAsCopies

(
    FVector Center,
    float Radius,
    bool bVisibleOnly,
    bool bReturnWorldSpace
)

Populates the array with copies of points within the given sphere.

Public function

void

 

GetPointsInSphereAsCopies

(
    TArray< FLidarPointCloudPoint >& S...,
    const FSphere& Sphere,
    const bool& bVisibleOnly,
    const bool& bReturnWorldSpace
)

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