MinScreenSize

Determines the minimum screen size for the node to be rendered.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="Performance", Meta=(ClampMin="0"))
float MinScreenSize

Remarks

Determines the minimum screen size for the node to be rendered. Lower values will produce farther view distance, at the cost of higher CPU usage.

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