SetVisibilityOfPointsByRay

Overload list

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Name Description

Public function

void

 

SetVisibilityOfPointsByRay

(
    bool bNewVisibility,
    FLidarPointCloudRay Ray,
    float Radius
)

Public function UFunction BlueprintCallable, Category

void

 

SetVisibilityOfPointsByRay

(
    bool bNewVisibility,
    FVector Origin,
    FVector Direction,
    float Radius
)

Sets visibility of points hit by the given ray.

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