| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Blendables/LightPropagationVolume/Source/LightPropagationVolumeRuntime/Public/LightPropagationVolumeBlendable.h |
Include |
#include "LightPropagationVolumeBlendable.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(MinimalAPI, Blueprintable, BlueprintType)
class ULightPropagationVolumeBlendable :
public UObject,
public IBlendableInterface
BlueprintType to make the object spawnable in blueprint.
Name | Description | ||
---|---|---|---|
|
float |
BlendWeight |
0:no effect, 1:full effect |
|
Settings |
Name | Description | |
---|---|---|
|
ULightPropagationVolumeBlendable ( |
Name | Description | ||
---|---|---|---|
|
OverrideBlendableSettings ( |