ULinearTimecodeComponent::GetDropFrameNumber

Get the Frame Number

Windows
MacOS
Linux

References

Module

LinearTimecode

Header

/Engine/Plugins/Media/LinearTimecode/Source/LinearTimecode/Public/LinearTimecodeComponent.h

Include

#include "LinearTimecodeComponent.h"

Source

/Engine/Plugins/Media/LinearTimecode/Source/LinearTimecode/Private/LinearTimecodeComponent.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Media")
int32 GetDropFrameNumber() const

Remarks

Get the Frame Number

Returns

Frame Number

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