[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, NoClear, Category=Retarget, Meta=(NeverAsPin))
TSubclassOf< ULiveLinkRetargetAsset > RetargetAsset
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, NoClear, Category=Retarget, Meta=(NeverAsPin))
TSubclassOf< ULiveLinkRetargetAsset > RetargetAsset