FLiveLinkClient::EvaluateFrameAtSceneTime_AnyThread

Evaluates a subject for a specific role at a scene time.

Windows
MacOS
Linux

Override Hierarchy

ILiveLinkClient::EvaluateFrameAtSceneTime_AnyThread()

FLiveLinkClient::EvaluateFrameAtSceneTime_AnyThread()

References

Module

LiveLink

Header

/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkClient.h

Include

#include "LiveLinkClient.h"

Source

/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkClient.cpp

Syntax

virtual bool EvaluateFrameAtSceneTime_AnyThread
(
    FLiveLinkSubjectName SubjectName,
    const FQualifiedFrameTime & SceneTime,
    TSubclassOf< ULiveLinkRole > DesiredRole,
    FLiveLinkSubjectFrameData & OutFrame
)

Remarks

Evaluates a subject for a specific role at a scene time. The subject may go through a translator to get the desired role's frame data. If it's a virtual subject EvaluateFrame_AnyThread will be used instead.

This value is not cached.

Returns

True if a frame data was calculated.

See Also

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