FLiveLinkInstanceProxy

Proxy override for this UAnimInstance-derived class

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Inheritance Hierarchy

FAnimInstanceProxy

FLiveLinkInstanceProxy

References

Module

LiveLink

Header

/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkInstance.h

Include

#include "LiveLinkInstance.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FLiveLinkInstanceProxy : public FAnimInstanceProxy

Remarks

Proxy override for this UAnimInstance-derived class

Variables

Name Description

Public variable UProperty Category, EditAnywhere

FAnimNode_LiveL...

 

PoseNode

Constructors

Name Description

Public function

FLiveLinkInstanceProxy()

Public function

FLiveLinkInstanceProxy

(
    UAnimInstance* InAnimInstance
)

Overridden from FAnimInstanceProxy

Name Description

Public function Virtual

bool

 

Evaluate

(
    FPoseContext& Output
)

Evaluate override point

Public function Virtual

void

 

Initialize

(
    UAnimInstance* InAnimInstance
)

Called when our anim instance is being initialized

Public function Virtual

void

 

PreUpdate

(
    UAnimInstance* InAnimInstance,
    float DeltaSeconds
)

Called before update so we can copy any data we need

Public function Virtual

void

 

UpdateAnimationNode

(
    const FAnimationUpdateContext& InC...
)

Updates the anim graph

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