FProviderPollResult

Windows
MacOS
Linux

References

Module

LiveLink

Header

/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkMessageBusFinder.h

Include

#include "LiveLinkMessageBusFinder.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FProviderPollResult

Variables

Name Description

Public variable

FMessageAddress

 

Address

Public variable UProperty Category, EditAnywhere BlueprintReadOnly

FString

 

MachineName

The name of the machine the provider is running on.

Public variable UProperty

double

 

MachineTimeOffset

Offset between sender's engine time and receiver's engine time.

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadOnly

FString

 

Name

The name of the provider.

Constructors

Name Description

Public function

FProviderPollResult()

Public function

FProviderPollResult

(
    const FMessageAddress& InAddress,
    const FString& InName,
    const FString& InMachineName,
    double InMachineOffset
)

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