| UObjectBase
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Header |
/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/Translator/LiveLinkAnimationRoleToTransform.h |
Include |
#include "Translator/LiveLinkAnimationRoleToTransform.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Meta=(DisplayName="Animation To Transform"))
class ULiveLinkAnimationRoleToTransform : public ULiveLinkFrameTranslator
Basic object to translate data from one role to another
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BoneName |
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ULiveLinkFra... |
FetchWorker() |
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TSubclassOf<... |
GetFromRole() |
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TSubclassOf<... |
GetToRole() |
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PostEditChangeChainProperty ( |
This alternate version of PostEditChange is called when properties inside structs are modified. |
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Description |
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FLiveLinkAnimationRoleToTransformWorker |