ULiveLinkComponent::GetSubjectDataAtWorldTime

Returns a handle to the current frame of data in LiveLink for a given subject along with a boolean for whether a frame was found.

Windows
MacOS
Linux

Deprecated

  • GetSubjectDataAtWorldTime is deprecated, use EvaluateLiveLinkFrameAtWorldTime.

References

Module

LiveLink

Header

/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkComponent.h

Include

#include "LiveLinkComponent.h"

Source

/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkComponent.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="LiveLink",
          Meta=(DeprecatedFunction, DeprecationMessage="GetSubjectDataAtWorldTime is deprecated, use EvaluateLiveLinkFrameAtWorldTime."))
void GetSubjectDataAtWorldTime
(
    const FName SubjectName,
    const float WorldTime,
    bool & bSuccess,
    FSubjectFrameHandle & SubjectFrameHandle
)

Remarks

Returns a handle to the current frame of data in LiveLink for a given subject along with a boolean for whether a frame was found. Returns a handle to an empty frame if no frame of data is found.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss