[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintAssignable, Category="LiveLink")
FLiveLinkTickSignature OnLiveLinkUpdated
This Event is triggered any time new LiveLink data is available, including in the editor.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintAssignable, Category="LiveLink")
FLiveLinkTickSignature OnLiveLinkUpdated
This Event is triggered any time new LiveLink data is available, including in the editor.