Module |
|
Header |
/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkPreset.h |
Include |
#include "LiveLinkPreset.h" |
Source |
/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkPreset.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, BlueprintPure=false, Category="LiveLink")
bool ApplyToClient() const
Remove all previous sources and subjects and add the sources and subjects from this preset.
True is all sources and subjects from this preset could be created and added.