ULiveLinkPreset::ApplyToClient

Remove all previous sources and subjects and add the sources and subjects from this preset.

Windows
MacOS
Linux

References

Module

LiveLink

Header

/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkPreset.h

Include

#include "LiveLinkPreset.h"

Source

/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkPreset.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, BlueprintPure=false, Category="LiveLink")
bool ApplyToClient() const

Remarks

Remove all previous sources and subjects and add the sources and subjects from this preset.

Returns

True is all sources and subjects from this preset could be created and added.

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