ULiveLinkRemapAsset::GetRemappedCurveName

Blueprint Implementable function for getting a remapped curve name from the original

Windows
MacOS
Linux

References

Module

LiveLink

Header

/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkRemapAsset.h

Include

#include "LiveLinkRemapAsset.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintNativeEvent, Category="Live Link Remap")
FName GetRemappedCurveName
(
    FName CurveName
) const

Remarks

Blueprint Implementable function for getting a remapped curve name from the original

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