ULiveLinkSettings

Settings for LiveLink.

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

LiveLink

Header

/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkSettings.h

Include

#include "LiveLinkSettings.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Game, defaultconfig)
class ULiveLinkSettings : public UObject

Remarks

Settings for LiveLink.

Variables

Name Description

Public variable UProperty Category, EditAnywhere, AdvancedDisplay Config

float

 

ClockOffsetCorrectionStep

Continuous clock offset correction step

Public variable UProperty Category, EditAnywhere Config

TSoftObjectPtr<...

 

DefaultLiveLinkPreset

The default preset that should be applied

Public variable UProperty Category, EditAnywhere, AdvancedDisplay Config

ELiveLinkSource...

 

DefaultMessageBusSourceMode

The default evaluation mode a source connected via the message bus should start with.

Protected variable UProperty Category, EditAnywhere Config

TArray< FLiveLi...

 

DefaultRoleSettings

Public variable UProperty Config

TSubclassOf< UL...

 

FrameInterpolationProcessor

The interpolation class to use for new Subjects if no specific settings we set for the Subject's role.

Public variable UProperty Category, EditAnywhere Config

FLinearColor

 

InvalidColor

Color for Subjects that have not received data from their Source for TimeWithoutFrameToBeConsiderAsInvalid.

Public variable UProperty Category, EditAnywhere, AdvancedDisplay, Meta Config

double

 

MessageBusHeartbeatFrequency

The refresh frequency of the heartbeat when a provider didn't send us an updated.

Public variable UProperty Category, EditAnywhere, AdvancedDisplay, Meta Config

double

 

MessageBusHeartbeatTimeout

How long we should wait before a provider become unresponsive.

Public variable UProperty Category, EditAnywhere, AdvancedDisplay, Meta Config

double

 

MessageBusPingRequestFrequency

The refresh frequency of the list of message bus provider (when discovery is requested).

Public variable UProperty Category, EditAnywhere, AdvancedDisplay, Meta Config

double

 

MessageBusTimeBeforeRemovingInactiveSource

Subjects will be removed when their source has been unresponsive for this long.

Public variable UProperty Category, EditAnywhere, Meta Config

FDirectoryPath

 

PresetSaveDir

The default location in which to save take presets

Public variable UProperty Category, EditAnywhere Config

uint8

 

TextSizeSource

Font size of Source names shown in LiveLink Debug View.

Public variable UProperty Category, EditAnywhere Config

uint8

 

TextSizeSubject

Font size of Subject names shown in LiveLink Debug View.

Public variable UProperty Category, EditAnywhere, Meta Config displayname

double

 

TimeWithoutFrameToBeConsiderAsInvalid

A source may still exist but does not send frames for a subject.

Public variable UProperty Category, EditAnywhere Config

FLinearColor

 

ValidColor

Color for active Subjects receiving data from their Source.

Constructors

Name Description

Public function

ULiveLinkSettings()

Functions

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