| UObjectBase
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Module |
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Header |
/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkSettings.h |
Include |
#include "LiveLinkSettings.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Game, defaultconfig)
class ULiveLinkSettings : public UObject
Settings for LiveLink.
Name | Description | ||
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float |
ClockOffsetCorrectionStep |
Continuous clock offset correction step |
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TSoftObjectPtr<... |
DefaultLiveLinkPreset |
The default preset that should be applied |
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DefaultMessageBusSourceMode |
The default evaluation mode a source connected via the message bus should start with. |
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DefaultRoleSettings |
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TSubclassOf< UL... |
FrameInterpolationProcessor |
The interpolation class to use for new Subjects if no specific settings we set for the Subject's role. |
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InvalidColor |
Color for Subjects that have not received data from their Source for TimeWithoutFrameToBeConsiderAsInvalid. |
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double |
MessageBusHeartbeatFrequency |
The refresh frequency of the heartbeat when a provider didn't send us an updated. |
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double |
MessageBusHeartbeatTimeout |
How long we should wait before a provider become unresponsive. |
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double |
MessageBusPingRequestFrequency |
The refresh frequency of the list of message bus provider (when discovery is requested). |
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double |
MessageBusTimeBeforeRemovingInactiveSource |
Subjects will be removed when their source has been unresponsive for this long. |
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PresetSaveDir |
The default location in which to save take presets |
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TextSizeSource |
Font size of Source names shown in LiveLink Debug View. |
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TextSizeSubject |
Font size of Subject names shown in LiveLink Debug View. |
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double |
TimeWithoutFrameToBeConsiderAsInvalid |
A source may still exist but does not send frames for a subject. |
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ValidColor |
Color for active Subjects receiving data from their Source. |
Name | Description | |
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ULiveLinkSettings() |
Name | Description | ||
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FLiveLinkRol... |
GetDefaultSettingForRole ( |
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GetInvalidColor() |
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float |
GetMessageBusHeartbeatFrequency() |
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double |
GetMessageBusHeartbeatTimeout() |
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float |
GetMessageBusPingRequestFrequency() |
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double |
GetMessageBusTimeBeforeRemovingDeadSource() |
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const FDirec... |
GetPresetSaveDir() |
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double |
GetTimeWithoutFrameToBeConsiderAsInvalid() |
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GetValidColor() |