ESyncState

Windows
MacOS
Linux

References

Module

LiveLink

Header

/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkTimeSynchronizationSource.h

Include

#include "LiveLinkTimeSynchronizationSource.h"

Syntax

enum ESyncState
{
    NotSynced,
    Opened,
}

Values

Name

Description

NotSynced

Opened

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss