| UObjectBase
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Module |
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Header |
/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkTimeSynchronizationSource.h |
Include |
#include "LiveLinkTimeSynchronizationSource.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(EditInlineNew)
class ULiveLinkTimeSynchronizationSource : public UTimeSynchronizationSource
Name | Description | ||
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SubjectName |
Name | Description | |
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ULiveLinkTimeSynchronizationSource() |
Name | Description | ||
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Close() |
Called when synchronization has been completed. The source may discard any unnecessary frames. |
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GetDisplayName() |
Name to used when displaying an error message or to used in UI. |
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GetFrameRate() |
Get the source actual FrameRate |
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GetNewestSampleTime() |
Get the time of the newest available sample (relative to this source's frame rate). |
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GetOldestSampleTime() |
Get the time of the oldest available sample (relative to this source's frame rate). |
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IsReady() |
Used to know if the source is ready to be used for synchronization. |
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Open ( |
Called when synchronization is started to notify this source to begin buffering frames. |
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Start ( |
Start playing samples. |
Name |
Description |
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ESyncState |