FRigUnit_LiveLinkEvaluteFrameAnimation

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MacOS
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Inheritance Hierarchy

FRigVMStruct

FRigUnit

FRigUnit_LiveLinkBase

FRigUnit_LiveLinkEvaluteFrameAnimation

References

Module

LiveLinkControlRig

Header

/Engine/Plugins/Experimental/LiveLinkControlRig/Source/LiveLinkControlRig/Public/LiveLinkRigUnits.h

Include

#include "LiveLinkRigUnits.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DisplayName="Evaluate Live Link Frame (Animation)", Category="Live Link"))
struct FRigUnit_LiveLinkEvaluteFrameAnimation : public FRigUnit_LiveLinkBase

Variables

Name Description

Public variable UProperty Meta

bool

 

bDrawDebug

Public variable UProperty Meta

FLinearColor

 

DebugColor

Public variable UProperty Meta

FTransform

 

DebugDrawOffset

Public variable UProperty Meta

FSubjectFrameHa...

 

SubjectFrame

Public variable UProperty Meta

FName

 

SubjectName

Overridden from FRigUnit

Name Description

Public function Virtual

void

 

Execute

(
    const FRigUnitContext& Context
)

Execute logic for this rig unit

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