FLiveLinkCurveDebugUIModule

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

LiveLinkCurveDebugUI

Header

/Engine/Plugins/Animation/LiveLinkCurveDebugUI/Source/LiveLinkCurveDebugUI/Public/LiveLinkCurveDebugUIModule.h

Include

#include "LiveLinkCurveDebugUIModule.h"

Syntax

class FLiveLinkCurveDebugUIModule :
    public FSelfRegisteringExec,
    public ILiveLinkCurveDebugUIModule

Overridden from FExec

Name Description

Public function Virtual

bool

 

Exec

(
    UWorld* InWorld,
    const TCHAR* Cmd,
    FOutputDevice& Ar
)

Exec handler

Overridden from ILiveLinkCurveDebugUIModule

Name Description

Public function Virtual

void

 

DisplayLiveLinkCurveDebugUI

(
    FString& LiveLinkSubjectName
)

Functions to control UI.

Public function Virtual

void

 

HideLiveLinkCurveDebugUI()

Overridden from IModuleInterface

Name Description

Public function Virtual

void

 

ShutdownModule()

Called before the module is unloaded, right before the module object is destroyed.

Public function Virtual

void

 

StartupModule()

Called right after the module DLL has been loaded and the module object has been created Load dependent modules here, and they will be guaranteed to be available during ShutdownModule.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss